[태그:] Firaxis Games

  • [Portable][Simulator]Sid Meier’s Civilization VI

    [Portable][Simulator]Sid Meier’s Civilization VI

    Notice: Some browsers (Chrome) may block the download. If a warning appears, choose Keep. Disable real-time antivirus scanning while extracting if files are quarantined falsely.

    GoFile download: https://gofile.io/d/tn2BC4

    Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.


    This post is for informational and educational purposes only. All trademarks and copyrights are the property of their respective owners. Please support the developers by purchasing the official release.

  • [Portable][Simulator]Sid Meier’s Civilization V

    [Portable][Simulator]Sid Meier’s Civilization V

    Notice: Some browsers (Chrome) may block the download. If a warning appears, choose Keep. Disable real-time antivirus scanning while extracting if files are quarantined falsely.

    GoFile download: https://gofile.io/d/6e5CWZ

    Sid Meier's Civilization V is a turn-based strategy game in which players lead a civilization from the ancient era through the future. Players found cities, research technologies, build improvements, train military units, and engage in diplomacy with AI or human opponents. Victory can be achieved through domination, science, culture, diplomacy, or by having the highest score when time runs out. The game features a hex-based tile system, city-states as minor factions, and ranged combat that prevents unit stacking on a single tile.


    This post is for informational and educational purposes only. All trademarks and copyrights are the property of their respective owners. Please support the developers by purchasing the official release.